![]() Note that this feature includes graphics or sounds from the selected mod in all games, even those started before installing the mod. Such mods are candidates for the "Permanent audiovisual mod" switch available on the Mod Management Screen. For details, see Audiovisual Mods.Ĭustom tilesets and unitsets are a subgroup of these - see Creating a custom tileset - as are UI skin mods, see Creating a UI skin In addition to changing the rules - or even without doing so - mods can override existing graphics or sounds, or add music tracks. This is done by adding a "isBaseRuleset":true configuration to your modOptions file, like so Audiovisual components In order to remove objects from the game, you'll need to create a ModOptions file in the /jsons subfolder - there's an example hereīase Ruleset Mods are mods that 'start from scratch' - ALL the original objects are removed, and only the objects ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |